Software Engineer specializing in iOS development. Enthusiastic about utilizing technology to deliver magical user experiences. Experienced with rapid iteration, remote collaboration, and Agile software development. Looking for fast-paced and collaborative start-up environments.
Experience
Lead iOS Engineer at Natural Synthetics
June 2021 - Present, through several product pivots
Led all iOS development, managed iOS team, and contributed individually with end-to-end full-stack product development
Shipped daily App Store updates for thousands of daily users, maintaining a strong focus on quality and stability
Orchestrated A/B testing, monitored analytics, and helped refine product strategy
Hotshot — Make personalized Images/GIFs with Generative AI
Built on-device pipeline for photo selection, processing, and uploading for model personalization, including automatic ARKit-based face scan
Led full-stack development of a personalized app invite system, including automatic account customization for new users and comprehensive analytics
Managed distributed data processing pipeline to prepare large datasets for model training
Codename — Create and Share videos with your own Avatar
Developed “Collabs” feature with live audio and 3D avatar interaction, synchronizing live graphics with iOS controls over the network
Built a TikTok-style app featuring recording, editing, and uploading video, with a high-performance, fullscreen feed for viewing
Made custom framework that efficently created a non-custodial crypto wallet in the background during onboarding, and securely signed all transactions during accessory purchases
Quickly onboarded onto an extensive, pre-existing codebase, delivering daily feature iterations for a substantial userbase while ensuring consisent stability
Led the full-stack development of “Parties,” a Clubhouse-style livestreaming feature
Developed a high-performance, real-time hand tracking system, with custom processing of camera data into 3D coordinates
QA Engineer Intern at Playbyte — Make and play games on your phone
March 2021 - June 2021
Tested iOS app and game creation tools for functionality and new feature implementation.
Owned bug reporting process and documentation, producing detailed bug reports and tracking ongoing quality status.
Managed community outreach and responded to user feedback.